MILKDROP_PRESET_VERSION=201
PSVERSION=3
PSVERSION_WARP=3
PSVERSION_COMP=3
[preset00]
fRating=2.000000
fGammaAdj=1.780
fDecay=0.500
fVideoEchoZoom=1.000
fVideoEchoAlpha=0.500
nVideoEchoOrientation=3
nWaveMode=3
bAdditiveWaves=1
bWaveDots=1
bWaveThick=1
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=0.084
fWaveSmoothing=0.360
fWaveParam=0.200
fModWaveAlphaStart=0.710
fModWaveAlphaEnd=1.300
fWarpAnimSpeed=1.459
fWarpScale=2.007
fZoomExponent=1.00000
fShader=0.000
zoom=0.99990
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.01000
sx=0.99990
sy=1.00000
wave_r=0.000
wave_g=0.000
wave_b=0.000
wave_x=0.500
wave_y=0.500
ob_size=0.010
ob_r=0.000
ob_g=0.000
ob_b=0.000
ob_a=1.000
ib_size=0.000
ib_r=0.250
ib_g=0.250
ib_b=0.250
ib_a=0.000
nMotionVectorsX=12.800
nMotionVectorsY=9.600
mv_dx=0.000
mv_dy=0.000
mv_l=0.050
mv_r=1.000
mv_g=1.000
mv_b=0.500
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=0.700
b2x=1.000
b3x=1.000
b1ed=0.000
wavecode_0_enabled=1
wavecode_0_samples=382
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=0.89152
wavecode_0_smoothing=0.82000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=0.050
wave_0_per_frame1=t1 = 1*cos(q30);
wave_0_per_frame2=t2 = 1*sin(q30*4);
wave_0_per_frame3=t3 = q29/3;
wave_0_per_frame4=
wave_0_per_point1=
wave_0_per_point2=t_abs = sample;
wave_0_per_point3=t_rel = sample-time/6;
wave_0_per_point4=ampl = abs(sin(t_abs*3)-q28%2)+.5;
wave_0_per_point5=
wave_0_per_point6=ox = 3*sin (4*q30)+ ampl*(sin (t_rel*500)) ;
wave_0_per_point7=oy = 3*cos (q30) + ampl*(cos (t_rel*(480+4*q28))) ;
wave_0_per_point8=oz = t_abs*3 ;
wave_0_per_point9=
wave_0_per_point10=r = q12;
wave_0_per_point11=b = q13;
wave_0_per_point12=g = q14;
wave_0_per_point13=
wave_0_per_point14=xang = t2+t3/3;
wave_0_per_point15=yang = t1*t2-t3/4;
wave_0_per_point16=zang = t3;
wave_0_per_point17=fov = min(max(0.2*q20,.1),.4);
wave_0_per_point18=
wave_0_per_point19=mx = ox*cos(zang) - oy*sin(zang);
wave_0_per_point20=my = ox*sin(zang) + oy*cos(zang);
wave_0_per_point21=ox = mx;
wave_0_per_point22=oy = my;
wave_0_per_point23=mx = ox*cos(yang) + oz*sin(yang);
wave_0_per_point24=mz = - ox*sin(yang) + oz*cos(yang);
wave_0_per_point25=ox = mx;
wave_0_per_point26=oz =  mz;
wave_0_per_point27=my = oy*cos(xang) - oz*sin(xang);
wave_0_per_point28=mz = oy*sin(xang) + oz*cos(xang);
wave_0_per_point29=oy = my;
wave_0_per_point30=oz = mz;
wave_0_per_point31=
wave_0_per_point32=oz = oz - 7;
wave_0_per_point33=x = ox*fov/oz +0.5 ;
wave_0_per_point34=y = oy*fov/oz + 0.5 ;
wave_0_per_point35=
wavecode_1_enabled=0
wavecode_1_samples=232
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=1
wavecode_1_scaling=0.89152
wavecode_1_smoothing=0.82000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=0.100
wave_1_per_frame1=t1 = 2*sin(time/15);
wave_1_per_frame2=t2 = 2*sin(time/11);
wave_1_per_frame3=monitor = time;
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=0.89152
wavecode_2_smoothing=0.82000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=0.100
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=1
wavecode_3_bUseDots=1
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=1.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=0.300
shapecode_0_enabled=0
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_num_inst=22
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.43000
shapecode_0_ang=0.00000
shapecode_0_tex_ang=3.14159
shapecode_0_tex_zoom=1.53117
shapecode_0_r=1.000
shapecode_0_g=1.000
shapecode_0_b=1.000
shapecode_0_a=0.000
shapecode_0_r2=0.840
shapecode_0_g2=0.930
shapecode_0_b2=1.000
shapecode_0_a2=0.000
shapecode_0_border_r=0.800
shapecode_0_border_g=0.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.900
shapecode_1_enabled=0
shapecode_1_sides=63
shapecode_1_additive=1
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=1.99863
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=0.49981
shapecode_1_r=1.000
shapecode_1_g=1.000
shapecode_1_b=1.000
shapecode_1_a=0.100
shapecode_1_r2=1.000
shapecode_1_g2=1.000
shapecode_1_b2=1.000
shapecode_1_a2=0.600
shapecode_1_border_r=0.500
shapecode_1_border_g=0.500
shapecode_1_border_b=0.500
shapecode_1_border_a=0.000
shapecode_2_enabled=0
shapecode_2_sides=63
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_num_inst=1
shapecode_2_x=0.123
shapecode_2_y=0.000
shapecode_2_rad=0.27319
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=0.49981
shapecode_2_r=1.000
shapecode_2_g=1.000
shapecode_2_b=1.000
shapecode_2_a=1.000
shapecode_2_r2=1.000
shapecode_2_g2=1.000
shapecode_2_b2=1.000
shapecode_2_a2=0.000
shapecode_2_border_r=0.500
shapecode_2_border_g=0.500
shapecode_2_border_b=0.500
shapecode_2_border_a=0.000
shapecode_3_enabled=0
shapecode_3_sides=63
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=1.000
shapecode_3_rad=0.54822
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=0.49981
shapecode_3_r=1.000
shapecode_3_g=1.000
shapecode_3_b=1.000
shapecode_3_a=1.000
shapecode_3_r2=1.000
shapecode_3_g2=1.000
shapecode_3_b2=1.000
shapecode_3_a2=0.000
shapecode_3_border_r=0.500
shapecode_3_border_g=0.500
shapecode_3_border_b=0.500
shapecode_3_border_a=0.000
per_frame_init_1=trel = rand(10);
per_frame_init_2=index = rand(8);
per_frame_init_3=index2 = rand(8);
per_frame_init_4=avg = 0;
per_frame_1=dec_med = exp (-8/fps);
per_frame_2=dec_slow = exp (-.6/fps);
per_frame_3=
per_frame_4=beat = (bass + mid + treb)/3;
per_frame_5=avg = avg*dec_slow + beat*(1-dec_slow);
per_frame_6=is_beat = above(beat, .2+avg+peak) * above (time, t0+.2);
per_frame_7=t0 = is_beat*time + (1-is_beat)*t0;
per_frame_8=peak = is_beat * beat + (1-is_beat)*peak*dec_med;
per_frame_9=index = (index + is_beat) %8;
per_frame_10=index2 = (index2 + is_beat*bnot(index))%8;
per_frame_11=
per_frame_12=q20 = avg;
per_frame_13=q21 = beat;
per_frame_14=q22 = peak;
per_frame_15=q23 = (bass+mid+treb)-(bass_att+mid_att+treb_att);
per_frame_16=q23 = beat - avg;
per_frame_17=q24 = is_beat;
per_frame_18=q27 = index;
per_frame_19=q28 = index2;
per_frame_20=q19 = index;
per_frame_21=
per_frame_22=k1 =  is_beat*equal(index,0);
per_frame_23=p1 =  k1*(p1+1) + (1-k1)*p1;
per_frame_24=p2 = dec_med * p2+ (1-dec_med)*p1;
per_frame_25=rott = p2 * 3.14159265359/2;
per_frame_26=q1 = cos(rott);
per_frame_27=q2 = sin(rott);
per_frame_28=
per_frame_29=pulse = pulse*dec_slow+ (1-dec_slow)* peak;
per_frame_30=winkel = winkel + pulse/fps*30;
per_frame_31=q29 = winkel;
per_frame_32=
per_frame_33=trel = trel + (bass_+mid_+treb_)/fps/3;
per_frame_34=trel_ = trel_*dec_med + (1-dec_med)*trel;
per_frame_35=q30 = trel_;
per_frame_36=q31 = sin(trel_/4)*12;
per_frame_37=
per_frame_38=dec_slow = pow (0.94, 30/fps);
per_frame_39=bass_ = bass_*dec_slow + (1-dec_slow)*bass_att;
per_frame_40=mid_  = mid_*dec_slow + (1-dec_slow)*(mid_att);
per_frame_41=treb_ = treb_*dec_slow + (1-dec_slow)*treb_att;
per_frame_42=
per_frame_43=q12 = sigmoid((bass_-treb_)*4,1); 
per_frame_44=q13 = sigmoid((mid_-bass_)*4,1);
per_frame_45=q14 = sigmoid((treb_-mid_)*4,1);
per_frame_46=
per_frame_47=q15 = above(q20,1.3); //stopngo
per_frame_48=
per_frame_49=rota = rota*dec_med + (1-dec_med)*q22/2;
per_frame_50=zoom = 1.0 + .04*q1*50/fps;
per_frame_51=cx = .5+.2*sin(trel_*12) * bnot(q28%3);
per_frame_52=cy = .5+.4*cos(trel_*6) * bnot(q28%3);
per_frame_53=rot = (.04*q1+rota/8*q2)*50/fps;
per_frame_54=dx = .012*q1*50/fps*avg;
per_frame_55=dy = .012*q2*50/fps*avg;
per_frame_56=
warp_1=`shader_body {
warp_2=`float corr = texsize.xy*texsize_noise_lq.zw;
warp_3=`float2 uv1 = uv-.5;
warp_4=`float2 uv2 = uv-.5*float2(uv-uv_orig);
warp_5=`float2 uv3 = uv_orig;
warp_6=`float k = 16*lum(GetBlur1(uv_orig))*(.5+q22);
warp_7=`
warp_8=`uv3 = mul(uv1,float2x2(cos(k),sin(k),-sin(k),cos(k)));
warp_9=`float2 uvd = .25*lum(GetBlur1(uv_orig))*uv3;
warp_10=`uv += uvd;
warp_11=`uv2 += uvd;
warp_12=`
warp_13=`float2 zz = uv_orig * texsize.xy *.02+time;
warp_14=`float h1 = (cos(zz.y*q1) * sin(-zz.y));
warp_15=`float h2 = (sin(zz.x) * cos(zz.y*q2));
warp_16=`
warp_17=`float2 curl = float2(h1,h2)*texsize.zw * q31;
warp_18=`uv  = uv  +curl;
warp_19=`uv2 = uv2 +curl;
warp_20=`
warp_21=`float border = max(pow(uv_orig.x-.5,6),pow(uv_orig.y-.5,6));
warp_22=`float3 crisp = tex2D(sampler_fw_main,uv)*2 +tex2D(sampler_fw_main,uv2)*0;
warp_23=`
warp_24=`crisp = crisp *.98/2 -.005- 8*border;;
warp_25=`
warp_26=`q25 =  (q22 >= 1) * q15;
warp_27=`crisp = crisp * (1-q25) + (q25)*GetPixel(uv_orig);
warp_28=`
warp_29=`
warp_30=`ret = lerp(crisp,lum(crisp),.2*lum(GetBlur1(uv_orig)));
warp_31=`}
comp_1=`sampler sampler_pw_noise_lq;
comp_2=`float2 rs, rs0, uv1, uv2, uv3,uv4,uv5,dz,sunpos1;
comp_3=`float3 ret1,col,gnd, back,back2;
comp_4=`
comp_5=`
comp_6=`shader_body {
comp_7=`
comp_8=`
comp_9=`ret1 = GetPixel(uv_orig);
comp_10=`back = (GetBlur3(uv_orig));
comp_11=`back2 =(GetBlur2(uv_orig));
comp_12=`//uv +=  .021*clamp(frac(lum(back2*8)),-8,8);
comp_13=`back = (GetBlur3(uv_orig));
comp_14=`back2 =(GetBlur2(uv_orig));
comp_15=`
comp_16=`uv2 = float2 (uv.x,-uv.y*2+2);
comp_17=`float shadow = lum(GetBlur2(frac(uv2))) * saturate(4-4*uv2.y);
comp_18=`
comp_19=`float k1 = saturate(lum(back));
comp_20=`ret = lerp(GetPixel(uv),1.5*GetBlur1(uv),k1);
comp_21=`ret += back*q22/2;;
comp_22=`
comp_23=`float mask = saturate(1-lum(ret));
comp_24=`ret += saturate(.5-4*lum(back)) * (uv.y/2)*(1-shadow) *(.5+hue_shader/2);
comp_25=`
comp_26=`}
