MILKDROP_PRESET_VERSION=201
PSVERSION=3
PSVERSION_WARP=3
PSVERSION_COMP=3
[preset00]
fRating=5.000000
fGammaAdj=1.000
fDecay=1.000
fVideoEchoZoom=1.000
fVideoEchoAlpha=0.500
nVideoEchoOrientation=0
nWaveMode=7
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.005
fWaveScale=0.167
fWaveSmoothing=0.000
fWaveParam=0.000
fModWaveAlphaStart=1.000
fModWaveAlphaEnd=1.000
fWarpAnimSpeed=1.000
fWarpScale=0.107
fZoomExponent=4.10046
fShader=0.000
zoom=1.00000
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.01000
sx=1.00000
sy=1.00000
wave_r=1.000
wave_g=1.000
wave_b=1.000
wave_x=0.950
wave_y=1.000
ob_size=0.005
ob_r=1.000
ob_g=1.000
ob_b=1.000
ob_a=0.000
ib_size=0.000
ib_r=1.000
ib_g=1.000
ib_b=1.000
ib_a=0.000
nMotionVectorsX=64.000
nMotionVectorsY=48.000
mv_dx=0.000
mv_dy=0.000
mv_l=0.000
mv_r=1.000
mv_g=1.000
mv_b=0.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.000
wavecode_0_enabled=1
wavecode_0_samples=41
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=1
wavecode_0_scaling=0.01000
wavecode_0_smoothing=0.00000
wavecode_0_r=1.000
wavecode_0_g=0.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wave_0_init1=t8 = 1;
wave_0_init2=t1 = q5;
wave_0_per_point1=x = int(rand(1001))*.001;
wave_0_per_point2=y = int(rand(1001))*.001;
wave_0_per_point3=
wave_0_per_point4=//r = int(rand(1001))*.001;
wave_0_per_point5=g=above(int(rand(1001))*.001,.9)*.5;
wave_0_per_point6=b = 0;
wave_0_per_point7=r = 0;
wave_0_per_point8=
wavecode_1_enabled=0
wavecode_1_samples=61
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=1
wavecode_1_scaling=0.01240
wavecode_1_smoothing=0.00000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=0.000
wavecode_1_a=1.000
wave_1_init1=t8 = 1;
wave_1_init2=t1 = q5;
wave_1_per_point1=x = (sample-.5)*.02 + .2;
wave_1_per_point2=y = .5;
wave_1_per_point3=r = 1;
wave_1_per_point4=g = 1;
wave_1_per_point5=b = 1;
wavecode_2_enabled=0
wavecode_2_samples=31
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=1
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=0.01303
wavecode_2_smoothing=0.00000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=1.000
wave_2_init1=t8 = 1;
wave_2_init2=t1 = q5;
wave_2_per_frame1=t1 = q5;
wave_2_per_frame2=t2 = q4;
wave_2_per_frame3=t3 = q6;
wave_2_per_point1=t8 = -t8;
wave_2_per_point2=d1 = 0.15 + t8*0.01 - value1*0.1*(t8+1);
wave_2_per_point3=dir1 = t2;
wave_2_per_point4=dir2 = t2*0.5 + t1*3/2 - t3*3;
wave_2_per_point5=dir3 = sample*asin(1)*4 + t3 - t2*5/6 + t1*3/2;
wave_2_per_point6=
wave_2_per_point7=x = 0.5 + sin(dir1)*0.1 + sin(dir2)*0.05 + sin(dir3)*d1;
wave_2_per_point8=y = 0.5 + cos(dir1)*0.1 + cos(dir2)*0.05 + cos(dir3)*d1;
wave_2_per_point9=y = (y-0.5)*1.2 + 0.5;
wavecode_3_enabled=1
wavecode_3_samples=102
wavecode_3_sep=0
wavecode_3_bSpectrum=1
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.00000
wavecode_3_r=0.000
wavecode_3_g=0.000
wavecode_3_b=0.000
wavecode_3_a=1.000
wave_3_per_frame1=samples = 256 + 50*sin(time*.939493949);
wave_3_per_frame2=vol = (bass_att + mid_att + treb_att)*.333333;
wave_3_per_frame3=vol_avg = .1*(vol_avg*9 + vol);
wave_3_per_frame4=vg = vol_avg*.1;
wave_3_per_frame5=t1 = if(above(vg,1.8),1.8,vg);
wave_3_per_point1=tm = q1;
wave_3_per_point2=sp = sample*6.28*8*6*sin(time)*100;
wave_3_per_point3=
wave_3_per_point4=vol = (value1+value2)*.5;
wave_3_per_point5=it = it*above(sample,0);
wave_3_per_point6=it = it + 1;
wave_3_per_point7=//rad = .5 + vol + .01;
wave_3_per_point8=rad=1;
wave_3_per_point9=ra = rad*sin(sample*3.14);
wave_3_per_point10=ox = ra*sin(sp);
wave_3_per_point11=oy = sin(sample*3.14-1.57)*rad;
wave_3_per_point12=oz = ra*cos(sp);
wave_3_per_point13=
wave_3_per_point14=xang = q4;
wave_3_per_point15=yang = q5;
wave_3_per_point16=zang = q6;
wave_3_per_point17=fov = .5;
wave_3_per_point18=
wave_3_per_point19=mx = ox*cos(zang) - oy*sin(zang);
wave_3_per_point20=my = ox*sin(zang) + oy*cos(zang);
wave_3_per_point21=ox = mx;
wave_3_per_point22=oy = my;
wave_3_per_point23=mx = ox*cos(yang) + oz*sin(yang);
wave_3_per_point24=mz = - ox*sin(yang) + oz*cos(yang);
wave_3_per_point25=ox = mx;
wave_3_per_point26=oz = mz;
wave_3_per_point27=my = oy*cos(xang) - oz*sin(xang);
wave_3_per_point28=mz = oy*sin(xang) + oz*cos(xang);
wave_3_per_point29=oy = my;
wave_3_per_point30=oz = mz;
wave_3_per_point31=
wave_3_per_point32=yang = q8;
wave_3_per_point33=oz = oz + 5;
wave_3_per_point34=
wave_3_per_point35=mx = ox*cos(yang) + oz*sin(yang);
wave_3_per_point36=mz = - ox*sin(yang) + oz*cos(yang);
wave_3_per_point37=ox = mx;
wave_3_per_point38=oz = mz;
wave_3_per_point39=
wave_3_per_point40=oz = oz - 5;
wave_3_per_point41=
wave_3_per_point42=oz = oz - 2;
wave_3_per_point43=x = ox*fov/oz + 0.5;
wave_3_per_point44=x = (x-.5)*0.75 + 0.5;
wave_3_per_point45=y = oy*fov/oz + 0.5;
wave_3_per_point46=
shapecode_0_enabled=1
shapecode_0_sides=20
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_num_inst=1024
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.01000
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.00000
shapecode_0_tex_zoom=0.26465
shapecode_0_r=0.000
shapecode_0_g=0.000
shapecode_0_b=0.000
shapecode_0_a=0.340
shapecode_0_r2=0.000
shapecode_0_g2=0.000
shapecode_0_b2=0.000
shapecode_0_a2=0.100
shapecode_0_border_r=0.000
shapecode_0_border_g=0.000
shapecode_0_border_b=0.000
shapecode_0_border_a=0.000
shape_0_init1=//samples = 256 + 50*sin(time*.939493949);
shape_0_init2=//num_inst = 256 + 50*sin(time*.939493949);
shape_0_init3=//samples = .5 + sin(time*.939493949);
shape_0_init4=num_inst = .5 + sin(time*.939493949);
shape_0_per_frame1=
shape_0_per_frame2=sample = instance/1024;
shape_0_per_frame3=//num_inst = .5 + sin(time*.939493949);
shape_0_per_frame4=tm = q1;
shape_0_per_frame5=sp = sample*6.28*8*6*sin(time)*100;
shape_0_per_frame6=
shape_0_per_frame7=vol = (value1+value2)*.5;
shape_0_per_frame8=it = it*above(sample,0);
shape_0_per_frame9=it = it + 1;
shape_0_per_frame10=//rad = .5 + vol + .01;
shape_0_per_frame11=rad2=1.3;
shape_0_per_frame12=ra = rad2*sin(sample*3.14);
shape_0_per_frame13=ox = ra*sin(sp);
shape_0_per_frame14=oy = sin(sample*3.14-1.57)*rad2;
shape_0_per_frame15=oz = ra*cos(sp);
shape_0_per_frame16=
shape_0_per_frame17=xang = q4;
shape_0_per_frame18=yang = q5;
shape_0_per_frame19=zang = q6;
shape_0_per_frame20=fov = .5;
shape_0_per_frame21=
shape_0_per_frame22=mx = ox*cos(zang) - oy*sin(zang);
shape_0_per_frame23=my = ox*sin(zang) + oy*cos(zang);
shape_0_per_frame24=ox = mx;
shape_0_per_frame25=oy = my;
shape_0_per_frame26=mx = ox*cos(yang) + oz*sin(yang);
shape_0_per_frame27=mz = - ox*sin(yang) + oz*cos(yang);
shape_0_per_frame28=ox = mx;
shape_0_per_frame29=oz = mz;
shape_0_per_frame30=my = oy*cos(xang) - oz*sin(xang);
shape_0_per_frame31=mz = oy*sin(xang) + oz*cos(xang);
shape_0_per_frame32=oy = my;
shape_0_per_frame33=oz = mz;
shape_0_per_frame34=
shape_0_per_frame35=yang = q8;
shape_0_per_frame36=oz = oz + 5;
shape_0_per_frame37=rad=rad*instance*.0041;//3d
shape_0_per_frame38=
shape_0_per_frame39=mx = ox*cos(yang) + oz*sin(yang);
shape_0_per_frame40=mz = - ox*sin(yang) + oz*cos(yang);
shape_0_per_frame41=ox = mx;
shape_0_per_frame42=oz = mz;
shape_0_per_frame43=
shape_0_per_frame44=oz = oz - 5;
shape_0_per_frame45=
shape_0_per_frame46=oz = oz - 2;
shape_0_per_frame47=x = ox*fov/oz + 0.5;
shape_0_per_frame48=x = (x-.5)*0.75 + 0.5;
shape_0_per_frame49=y = oy*fov/oz + 0.5;
shape_0_per_frame50=
shapecode_1_enabled=1
shapecode_1_sides=32
shapecode_1_additive=1
shapecode_1_thickOutline=1
shapecode_1_textured=0
shapecode_1_num_inst=33
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.10000
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=1.00000
shapecode_1_r=0.000
shapecode_1_g=0.500
shapecode_1_b=0.000
shapecode_1_a=1.000
shapecode_1_r2=0.000
shapecode_1_g2=0.500
shapecode_1_b2=0.000
shapecode_1_a2=0.000
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.000
shape_1_per_frame1=trans = rand(int(q30))/15+instance-instance;
shape_1_per_frame2=trans2 = rand(int(q30))/15+instance-instance;
shape_1_per_frame3=trans3 = rand(int(q30))/15+instance-instance;
shape_1_per_frame4=a = trans;
shape_1_per_frame5=
shape_1_per_frame6=x = .5 + int(rand(15))*0.01*bass_att*if(equal(int(rand(2)),1),1,-1)+instance-instance;
shape_1_per_frame7=y = .5 + int(rand(15))*0.01*bass_att*if(equal(int(rand(2)),1),1,-1)+instance-instance;
shape_1_per_frame8=rad = .09 + rand(int(q30))/15+instance-instance;
shape_1_per_frame9=r=rand(q30)*.1+instance-instance;
shape_1_per_frame10=g=rand(q30)*.1+instance-instance;
shape_1_per_frame11=b=rand(q30)*.1+instance-instance;
shape_1_per_frame12=r2=rand(q30)*.1+instance-instance;
shape_1_per_frame13=g2=rand(q30)*.1+instance-instance;
shape_1_per_frame14=b2=rand(q30)*.1+instance-instance;
shape_1_per_frame15=border_r=rand(q30)*.1+instance-instance;
shape_1_per_frame16=border_g=rand(q30)*.1+instance-instance;
shape_1_per_frame17=border_b=rand(q30)*.1+instance-instance;
shapecode_2_enabled=1
shapecode_2_sides=84
shapecode_2_additive=1
shapecode_2_thickOutline=1
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.16777
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=0.50330
shapecode_2_r=0.000
shapecode_2_g=0.000
shapecode_2_b=0.200
shapecode_2_a=0.600
shapecode_2_r2=0.000
shapecode_2_g2=0.000
shapecode_2_b2=0.000
shapecode_2_a2=0.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.000
shape_2_init1=vx = 0;
shape_2_init2=vy = 0;
shape_2_per_frame1=ti = time*.3;
shape_2_per_frame2=x = .5 + .34*sin(ti);
shape_2_per_frame3=y = .5 + .34*cos(ti);
shape_2_per_frame4=
shape_2_per_frame5=rad = rad + bass;
shape_2_per_frame6=
shape_2_per_frame7=ti = time*2.3;
shape_2_per_frame8=x = x + .1*sin(ti);
shape_2_per_frame9=y = y + .1*cos(ti);
shapecode_3_enabled=1
shapecode_3_sides=3
shapecode_3_additive=0
shapecode_3_thickOutline=1
shapecode_3_textured=1
shapecode_3_num_inst=311
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.01000
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.62832
shapecode_3_tex_zoom=1.00000
shapecode_3_r=0.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=0.000
shapecode_3_g2=0.000
shapecode_3_b2=0.000
shapecode_3_a2=0.000
shapecode_3_border_r=0.000
shapecode_3_border_g=0.000
shapecode_3_border_b=0.000
shapecode_3_border_a=0.000
shape_3_per_frame1=ma=ma+(above(bass,1)*3.1415*.01*bass);
shape_3_per_frame2=ma=ma-(above(treb,1)*3.1415*.01*treb);
shape_3_per_frame3=
shape_3_per_frame4=mx=mx+(.0002*cos(ma));
shape_3_per_frame5=my=my+(.0002*tan(ma));
shape_3_per_frame6=
shape_3_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_3_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_3_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_3_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_3_per_frame11=
shape_3_per_frame12=x=1-mx;
shape_3_per_frame13=y=1-my;
shape_3_per_frame14=
shape_3_per_frame15=ang=(sin(time*.35)+1)*3;
shape_3_per_frame16=//a=(above(bass+mid+treb,.8));
shape_3_per_frame17=pi23=4*asin(1)*.333333333;
shape_3_per_frame18=t1=bass+mid+treb;
per_frame_1=chng=sin(time*.5);
per_frame_2=cthr=.9999;
per_frame_3=mq21=if(above(chng,cthr),rand(3),mq21);
per_frame_4=mq22=if(above(chng,cthr),rand(3),mq22);
per_frame_5=mq23=if(above(chng,cthr),rand(3),mq23);
per_frame_6=mq24=if(above(chng,cthr),rand(2),mq24);
per_frame_7=mq25=if(above(chng,cthr),rand(2),mq25);
per_frame_8=mq26=if(above(chng,cthr),rand(2),mq26);
per_frame_9=mq27=if(above(chng,cthr),rand(1),mq27);
per_frame_10=mq28=if(above(chng,cthr),rand(1),mq28);
per_frame_11=mq29=if(above(chng,cthr),rand(1)*.3,mq29);
per_frame_12=mq31=if(above(chng,cthr),rand(1)*.3,mq31);
per_frame_13=monitor=chng;
per_frame_14=q21=mq21;q22=mq22;q23=mq23;q24=mq24;q25=mq25;q26=mq26;
per_frame_15=q27=mq27;q28=mq28;q29=mq29;q31=mq31;
per_frame_16=
per_frame_17=monitor=mq1;
per_frame_18=vol=bass+treb+mid;
per_frame_19=atime=atime+vol;
per_frame_20=q11=.4+sin(atime*.006        )*.4;
per_frame_21=q12=.4+cos(atime*.00613828348)*.4;
per_frame_22=q13=.4+sin(atime*.00598593455)*.4;
per_frame_23=monitor=q13;
per_frame_24=q4=sin(atime*.03);
per_frame_25=q5=cos(atime*.030383824);
per_frame_26=q6=tan(atime*.029384834);
per_frame_27=
per_frame_28=//begin beat code
per_frame_29=volume = 0.3*(bass+mid);
per_frame_30=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
per_frame_31=lastbeat = lastbeat + equal(lastbeat,0)*time;
per_frame_32=meanbass_att = 0.05*(meanbass_att*19 + bass_att);
per_frame_33=peakbass_att = max(bass_att,peakbass_att);
per_frame_34=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
per_frame_35=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
per_frame_36=//Adjust responsiveness: To increase responsiveness, set the "0.96 and "0.996" on the next line to slightly lower values. Higher values decrease responsiveness.
per_frame_37=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.96 + (1-above(time - lastbeat, 2*beatrate))*0.996);
per_frame_38=lastbeat = beat*time + (1-beat)*lastbeat;
per_frame_39=peakbass_att = max(peakbass_att,1.1*meanbass_att);
per_frame_40=//end beat code
per_frame_41=
per_frame_42=zoom = 1;
per_frame_43=decay = 1;
per_frame_44=warp = 0;
per_frame_45=wave_a = 0;
per_frame_46=
per_frame_47=tic = min(time-tin,.1);
per_frame_48=tin = time;
per_frame_49=
per_frame_50=q2 = 1;
per_frame_51=
per_frame_52=q1=1;
per_frame_53=vol = vol + ((alt + bass + mid)/3-vol)*tic*1;
per_frame_54=q5 = vol*vol*vol*2;
per_frame_55=
per_frame_56=
per_frame_57=q8 = sin(time)*.5;
per_frame_58=q9 = sin(time*.75)*.5;
per_frame_59=
per_frame_60=sw = abs(sw - beat);
per_frame_61=an = an + tic*.5*(1-2*sw);
per_frame_62=
per_frame_63=
per_frame_64=q7 = 1+(pow(q8,2) + pow(q9,2))*1;
per_frame_65=q10 = sin(an);
per_frame_66=q11 = cos(an);
per_frame_67=
per_frame_68=sp = sp + tic*vol*vol*.5;
per_frame_69=
per_frame_70=q12 = sp;
per_frame_71=
per_frame_72=monitor = q12;
per_frame_73=q30=bass+treb+mid;
per_pixel_1=//zoom = pow(rad,2)+.01;
warp_1=`
warp_2=`shader_body
warp_3=`{
warp_4=`
warp_5=`ret.xyz = tex2D(sampler_main, uv_orig).xyz*float3(.97,1,.97) - float3(.03,0,.03);
warp_6=`float4 noise9 = tex3D(sampler_noisevol_hq, 
warp_7=`                      ((uv.xyy*q27
warp_8=`                       )*texsize.xyy*texsize_noisevol_hq.zww
warp_9=`                      ).xyz*
warp_10=`                      float3(1,1,0)*0.05 + 
warp_11=`                      time*float3(0,0,1)*q29
warp_12=`                     );
warp_13=`if(ret.x> q21*q13         && ret.x<= q24*q11        )ret.y += (noise9).x*.5; 
warp_14=`if(ret.y> q22*q11         && ret.y<= q25*q12        )ret.z += (noise9).y*.5; 
warp_15=`if(ret.z> q23*q12         && ret.z<= q26*q13        )ret.x += (noise9).z*.5; 
warp_16=`
warp_17=`ret.z += GetBlur1(uv_orig).z*.45;
warp_18=`ret.x += GetBlur1(uv_orig).z*.05 + GetBlur3(uv_orig).z*.05;
warp_19=`ret.z -= ret.x;
warp_20=`
warp_21=`float2 pixelsize = texsize.zw;
warp_22=`ret.y = saturate(tex2D( sampler_pw_main,uv_orig).y);
warp_23=`
warp_24=`float1 conway = tex2D( sampler_pw_main, uv_orig + float2(-1,-1)*pixelsize).y;
warp_25=`       conway += tex2D( sampler_pw_main, uv_orig + float2(0,-1)*pixelsize).y;
warp_26=`       conway += tex2D( sampler_pw_main, uv_orig + float2(1,-1)*pixelsize).y;
warp_27=`       conway += tex2D( sampler_pw_main, uv_orig + float2(-1,0)*pixelsize).y;
warp_28=`       conway += tex2D( sampler_pw_main, uv_orig + float2(1,0)*pixelsize).y;
warp_29=`       conway += tex2D( sampler_pw_main, uv_orig + float2(-1,1)*pixelsize).y;
warp_30=`       conway += tex2D( sampler_pw_main, uv_orig + float2(0,1)*pixelsize).y;
warp_31=`       conway += tex2D( sampler_pw_main, uv_orig + float2(1,1)*pixelsize).y;
warp_32=`
warp_33=`float1 test = q5*(1-GetBlur1(uv_orig).y)*(1-GetBlur2(uv_orig).y)*(1-GetBlur3(uv_orig).y);
warp_34=`
warp_35=`conway -= tex2D( sampler_pw_main, uv_orig).x;
warp_36=`
warp_37=`
warp_38=`if (conway > 0) {
warp_39=`if (saturate(ret.y) == 0) {
warp_40=`ret.y = floor(test*1.8)*q1;
warp_41=`}
warp_42=`}
warp_43=`
warp_44=`ret.y -= ret.x;
warp_45=`
warp_46=`ret.xyz -= 1-q2;
warp_47=`}
comp_1=`float d;
comp_2=`float3 emboss, dx, dy;
comp_3=`shader_body
comp_4=`{
comp_5=`
comp_6=`    d = texsize.zw*3;
comp_7=`    dx = ( GetPixel(uv+float2(1,0)*d)-GetPixel(uv-float2(1,0)*d) )*2;
comp_8=`    dy = ( GetPixel(uv+float2(0,1)*d)-GetPixel(uv-float2(0,1)*d) )*2;
comp_9=`
comp_10=`
comp_11=`float3 wires = (dx.x+dy.x+0.5)*GetBlur3(uv).x*float3(0.7,0.5,0);
comp_12=`
comp_13=`dx = GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) ;
comp_14=`dy = GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) ;
comp_15=`uv = uv - float2(dx.x,dy.x)*0.2;
comp_16=`ret = (1-abs( GetPixel(uv+float2(1,0)*d)-GetPixel(uv-float2(1,0)*d) ).z*4)*GetPixel(uv).z*float3(0.2,0.5,0.6);
comp_17=`float4 noise9 = tex3D(sampler_noisevol_hq, 
comp_18=`                      ((float3(dy.z,dx.y,dx.x)*q28
comp_19=`                       )*texsize.xyy*texsize_noisevol_hq.zww
comp_20=`                      ).xyz*
comp_21=`                      float3(1,1,0)*0.05 + 
comp_22=`                      time*float3(0,0,1)*q31
comp_23=`                     );
comp_24=`if(ret.x> q26*q13         && ret.x<= q23*q11        )ret.z -= (noise9).x*.5; 
comp_25=`if(ret.y> q25*q11         && ret.y<= q22*q12        )ret.x -= (noise9).y*.5; 
comp_26=`if(ret.z> q24*q12         && ret.z<= q21*q13        )ret.y -= (noise9).z*.5; 
comp_27=`ret= pow(lerp(ret,3,wires*0.5),0.9);
comp_28=`
comp_29=`//ret = GetPixel(uv).y;
comp_30=`}
