MILKDROP_PRESET_VERSION=201
PSVERSION=3
PSVERSION_WARP=3
PSVERSION_COMP=2
[preset00]
fRating=5.000000
fGammaAdj=1.980
fDecay=0.500
fVideoEchoZoom=1.000
fVideoEchoAlpha=0.500
nVideoEchoOrientation=3
nWaveMode=7
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=1.157
fWaveSmoothing=0.630
fWaveParam=0.000
fModWaveAlphaStart=0.710
fModWaveAlphaEnd=1.300
fWarpAnimSpeed=1.459
fWarpScale=2.007
fZoomExponent=1.00000
fShader=0.000
zoom=0.99990
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.01000
sx=0.99990
sy=1.00000
wave_r=0.650
wave_g=0.650
wave_b=0.650
wave_x=0.500
wave_y=0.500
ob_size=0.000
ob_r=0.000
ob_g=0.000
ob_b=0.200
ob_a=1.000
ib_size=0.000
ib_r=0.000
ib_g=0.000
ib_b=0.250
ib_a=1.000
nMotionVectorsX=64.000
nMotionVectorsY=48.000
mv_dx=0.000
mv_dy=0.000
mv_l=0.000
mv_r=1.000
mv_g=1.000
mv_b=1.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=0
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wave_0_per_point1=ma=ma+(above(bass,1)*3.1415*.01*bass);
wave_0_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
wave_0_per_point3=
wave_0_per_point4=mx=mx+(.0002*cos(ma));
wave_0_per_point5=my=my+(.0002*sin(ma));
wave_0_per_point6=
wave_0_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_0_per_point8=my=if(above(my,.9),(.9-my),my);
wave_0_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_0_per_point10=my=if(below(my,.1),(.9+my),my);
wave_0_per_point11=
wave_0_per_point12=x=mx;
wave_0_per_point13=y=my;
wave_0_per_point14=
wave_0_per_point15=a=(above(bass+mid+treb,.8));
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=1.000
wave_1_per_point1=ma=ma+(above(bass,1)*3.1415*.05*bass);
wave_1_per_point2=ma=ma-(above(mid,1)*3.1415*.05*mid);
wave_1_per_point3=
wave_1_per_point4=mx=mx+(.0001*cos(ma));
wave_1_per_point5=my=my+(.0001*sin(ma));
wave_1_per_point6=
wave_1_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_1_per_point8=my=if(above(my,.9),(.9-my),my);
wave_1_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_1_per_point10=my=if(below(my,.1),(.9+my),my);
wave_1_per_point11=
wave_1_per_point12=x=mx;
wave_1_per_point13=y=my;
wave_1_per_point14=
wave_1_per_point15=a=(above(bass+mid+treb,.1));
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=1.000
wave_2_per_point1=ma=ma+(above(mid,1)*3.1415*.01*mid);
wave_2_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
wave_2_per_point3=
wave_2_per_point4=mx=mx+(.0004*cos(ma));
wave_2_per_point5=my=my+(.0004*sin(ma));
wave_2_per_point6=
wave_2_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_2_per_point8=my=if(above(my,.9),(.9-my),my);
wave_2_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_2_per_point10=my=if(below(my,.1),(.9+my),my);
wave_2_per_point11=
wave_2_per_point12=x=mx;
wave_2_per_point13=y=my;
wave_2_per_point14=
wave_2_per_point15=a=(above(bass+mid+treb,.3));
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=1.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=1.000
wave_3_per_point1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
wave_3_per_point2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
wave_3_per_point3=
wave_3_per_point4=mx=mx+(.0008*cos(ma));
wave_3_per_point5=my=my+(.0008*sin(ma));
wave_3_per_point6=
wave_3_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
wave_3_per_point8=my=if(above(my,.9),(.9-my),my);
wave_3_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
wave_3_per_point10=my=if(below(my,.1),(.9+my),my);
wave_3_per_point11=
wave_3_per_point12=x=mx;
wave_3_per_point13=y=my;
wave_3_per_point14=
wave_3_per_point15=a=(above(bass+mid+treb,.2));
shapecode_0_enabled=1
shapecode_0_sides=14
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_num_inst=512
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.10260
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.62832
shapecode_0_tex_zoom=1.00000
shapecode_0_r=1.000
shapecode_0_g=0.000
shapecode_0_b=0.000
shapecode_0_a=1.000
shapecode_0_r2=1.000
shapecode_0_g2=0.000
shapecode_0_b2=0.000
shapecode_0_a2=1.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.000
shape_0_per_frame1=ma=ma+(above(bass,1)*3.1415*.01*bass);
shape_0_per_frame2=ma=ma-(above(treb,1)*3.1415*.01*treb);
shape_0_per_frame3=
shape_0_per_frame4=mx=mx+(.0002*cos(ma));
shape_0_per_frame5=my=my+(.0002*sin(ma));
shape_0_per_frame6=
shape_0_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_0_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_0_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_0_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_0_per_frame11=
shape_0_per_frame12=x=mx;
shape_0_per_frame13=y=my;
shape_0_per_frame14=rad=(bass+treb)/100;
shape_0_per_frame15=a=(above(bass+mid+treb,.8));
shape_0_per_frame16=r=int(rand(100))/100;
shape_0_per_frame17=g=int(rand(100))/100;
shape_0_per_frame18=b=int(rand(100))/100;
shape_0_per_frame19=r2=int(rand(100))/100;
shape_0_per_frame20=g2=int(rand(100))/100;
shape_0_per_frame21=b2=int(rand(100))/100;
shape_0_per_frame22=r_border=int(rand(100))/100;
shape_0_per_frame23=g_border=int(rand(100))/100;
shape_0_per_frame24=b_border=int(rand(100))/100;
shapecode_1_enabled=1
shapecode_1_sides=23
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1024
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.10262
shapecode_1_ang=0.43982
shapecode_1_tex_ang=0.62832
shapecode_1_tex_zoom=1.00000
shapecode_1_r=1.000
shapecode_1_g=0.000
shapecode_1_b=0.000
shapecode_1_a=0.500
shapecode_1_r2=1.000
shapecode_1_g2=0.000
shapecode_1_b2=0.000
shapecode_1_a2=0.500
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.000
shape_1_per_frame1=ma=ma+(above(bass,1)*3.1415*.05*bass);
shape_1_per_frame2=ma=ma-(above(mid,1)*3.1415*.05*mid);
shape_1_per_frame3=
shape_1_per_frame4=mx=mx+(.0001*cos(ma));
shape_1_per_frame5=my=my+(.0001*sin(ma));
shape_1_per_frame6=
shape_1_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_1_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_1_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_1_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_1_per_frame11=
shape_1_per_frame12=x=mx;
shape_1_per_frame13=y=my;
shape_1_per_frame14=rad=(bass+treb)/75;
shape_1_per_frame15=a=(above(bass+mid+treb,.1));
shape_1_per_frame16=r=int(rand(100))/100;
shape_1_per_frame17=g=int(rand(100))/100;
shape_1_per_frame18=b=int(rand(100))/100;
shape_1_per_frame19=r2=int(rand(100))/100;
shape_1_per_frame20=g2=int(rand(100))/100;
shape_1_per_frame21=b2=int(rand(100))/100;
shape_1_per_frame22=r_border=int(rand(100))/100;
shape_1_per_frame23=g_border=int(rand(100))/100;
shape_1_per_frame24=b_border=int(rand(100))/100;
shapecode_2_enabled=0
shapecode_2_sides=14
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_num_inst=256
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.20269
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.62832
shapecode_2_tex_zoom=1.00000
shapecode_2_r=1.000
shapecode_2_g=0.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=1.000
shapecode_2_g2=0.000
shapecode_2_b2=0.000
shapecode_2_a2=1.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.000
shape_2_per_frame1=ma=ma+(above(mid,1)*3.1415*.01*mid);
shape_2_per_frame2=ma=ma-(above(treb,1)*3.1415*.01*treb);
shape_2_per_frame3=
shape_2_per_frame4=mx=mx+(.0004*cos(ma));
shape_2_per_frame5=my=my+(.0004*sin(ma));
shape_2_per_frame6=
shape_2_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_2_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_2_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_2_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_2_per_frame11=
shape_2_per_frame12=x=mx;
shape_2_per_frame13=y=my;
shape_2_per_frame14=
shape_2_per_frame15=a=(above(bass+mid+treb,.3));
shapecode_3_enabled=0
shapecode_3_sides=14
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=256
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.22389
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.62832
shapecode_3_tex_zoom=1.00000
shapecode_3_r=1.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=1.000
shapecode_3_g2=0.000
shapecode_3_b2=0.000
shapecode_3_a2=1.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.000
shape_3_per_frame1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
shape_3_per_frame2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
shape_3_per_frame3=
shape_3_per_frame4=mx=mx+(.0008*cos(ma));
shape_3_per_frame5=my=my+(.0008*sin(ma));
shape_3_per_frame6=
shape_3_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
shape_3_per_frame8=my=if(above(my,.9),(.9-my),my);
shape_3_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
shape_3_per_frame10=my=if(below(my,.1),(.9+my),my);
shape_3_per_frame11=
shape_3_per_frame12=x=mx;
shape_3_per_frame13=y=my;
shape_3_per_frame14=
shape_3_per_frame15=a=(above(bass+mid+treb,.2));
per_frame_1=//martin no religion / my omniversal absence for changing the background light
per_frame_2=vb = vb*0.95 + (1-vb)*pow(abs(bass-bass_att),2)*0.02;
per_frame_3=vvb = vvb*0.95 + (1-vvb)*vb*0.01;
per_frame_4=vm = vm*0.95 + (1-vm)*pow(abs(mid-mid_att),2)*0.02;
per_frame_5=vvm = vvm*0.95 + (1-vvm)*vm*0.01;
per_frame_6=vt = vt*0.95 + (1-vt)*pow(abs(treb-treb_att),2)*0.02;
per_frame_7=vvt = vvt*0.95 + (1-vvt)*vt*0.01;
per_frame_8=vvb = min(1,max(0,vvb));
per_frame_9=vvm = min(1,max(0,vvm));
per_frame_10=vvt = min(1,max(0,vvt));
per_frame_11=runbass=runbass+vvb;
per_frame_12=runmids=runmids+vvm ;
per_frame_13=runtreb=runtreb+vvt;
per_frame_14=pi23=4*asin(-1)*.33333333333333;
per_frame_15=atime=(runtreb+runmids+runbass)*1.85;
per_frame_16=q8= (sin(atime-0*pi23)+1)*.4;
per_frame_17=q9= (sin(atime-1*pi23)+1)*.4;
per_frame_18=q10=(sin(atime-2*pi23)+1)*.4;
per_frame_19=
per_frame_20=vb = vb*0.95 + (1-vb)*pow(abs(bass-bass_att),2)*0.02;
per_frame_21=vvb = vvb*0.95 + (1-vvb)*vb*0.01;
per_frame_22=vm = vm*0.95 + (1-vm)*pow(abs(mid-mid_att),2)*0.02;
per_frame_23=vvm = vvm*0.95 + (1-vvm)*vm*0.01;
per_frame_24=vt = vt*0.95 + (1-vt)*pow(abs(treb-treb_att),2)*0.02;
per_frame_25=vvt = vvt*0.95 + (1-vvt)*vt*0.01;
per_frame_26=vvb = min(1,max(0,vvb));
per_frame_27=vvm = min(1,max(0,vvm));
per_frame_28=vvt = min(1,max(0,vvt));
per_frame_29=q1 = (vvt+vvm+vvb)*100;
per_frame_30=q2 = (vvt+vvm+vvb)*100;
per_frame_31=q3 = (vvt+vvm+vvb)*100;
per_frame_32=q4 =(vvt+vvm+vvb)*100;
per_frame_33=q5 =(vvt+vvm+vvb)*100;
per_frame_34=q6 =(vvt+vvm+vvb)*100;
per_frame_35=q4 =(vvt+vvm+vvb)*100;
per_frame_36=q5 =(vvt+vvm+vvb)*100;
per_frame_37=q6 =(vvt+vvm+vvb)*100;
per_frame_38=q7 =(vvt+vvm+vvb)*100;
per_frame_39=q11=(vvt+vvm+vvb)*100;
per_frame_40=q12=(vvt+vvm+vvb)*100;
per_frame_41=q13=(vvt+vvm+vvb)*100;
per_frame_42=q14=(vvt+vvm+vvb)*100;
per_frame_43=q15=(vvt+vvm+vvb)*100;
per_frame_44=q16=(vvt+vvm+vvb)*100;
per_frame_45=q17=(vvt+vvm+vvb)*100;
per_frame_46=q18=(vvt+vvm+vvb)*100;
per_frame_47=q19=(vvt+vvm+vvb)*100;
per_frame_48=q20=(vvt+vvm+vvb)*100;
per_frame_49=q21=(vvt+vvm+vvb)*100;
per_frame_50=q22=(vvt+vvm+vvb)*100;
per_frame_51=q23=(vvt+vvm+vvb)*100;
per_frame_52=q24=(vvt+vvm+vvb)*100;
per_frame_53=q25=(vvt+vvm+vvb)*100;
per_frame_54=q26=(vvt+vvm+vvb)*100;
per_frame_55=q27=(vvt+vvm+vvb)*100;
per_frame_56=q28=(vvt+vvm+vvb)*100;
per_frame_57=q29=(vvt+vvm+vvb)*100;
per_frame_58=q30=(vvt+vvm+vvb)*100;
per_frame_59=q31=(vvt+vvm+vvb)*100;
per_frame_60=q32=(vvt+vvm+vvb)*100;
per_frame_61=
per_frame_62=dec_med = pow (0.9, 30/fps);
per_frame_63=dec_slow = pow (0.99, 30/fps);
per_frame_64=beat = max (max (bass, mid), treb); 
per_frame_65=avg = avg*dec_slow + beat*(1-dec_slow);
per_frame_66=is_beat = above(beat, .5+avg+peak) * above (time, t0+.2);
per_frame_67=t0 = is_beat*time + (1-is_beat)*t0;
per_frame_68=peak = is_beat * beat + (1-is_beat)*peak*dec_med;
per_frame_69=index = (index + is_beat) %8;
per_frame_70=index2 = (index2 + is_beat*bnot(index))%8;
per_frame_71=
per_frame_72=q20 = avg;
per_frame_73=q21 = beat;
per_frame_74=q22 = peak;
per_frame_75=q23 = index;
per_frame_76=q24 = is_beat;
per_frame_77=q26 = bass + mid + treb;
per_frame_78=monitor = index;
per_frame_79=k1 =  is_beat*bnot(index)*bnot(index2);
per_frame_80=p1 =  k1*(p1+1) + (1-k1)*p1;
per_frame_81=p2 = dec_med * p2+ (1-dec_med)*p1;
per_frame_82=p3 = dec_med * p3+ (1-dec_med)*p2;
per_frame_83=rott = p3 * 3.1416/4;
per_frame_84=
per_frame_85=pos = pos + q20/140;
per_frame_86=q28 = pos;
per_frame_87=q27 = index2;
per_frame_88=q1 = cos(rott);
per_frame_89=q2 = sin(rott);
per_frame_90=q3 = -q2;
per_frame_91=q4 = q1;
per_frame_92=
per_frame_93=trel = time/10;
per_frame_94=q5 = cos(trel);
per_frame_95=q6 = sin(trel);
per_frame_96=q7 = -q6;
per_frame_97=q8 = q5;
per_frame_98=
per_frame_99=
per_frame_100=
per_frame_101=zoom = 1.0;
per_frame_102=rot = -0.00 * index;
per_frame_103=
per_frame_104=q32 = pow(0.99, 30/fps); //fade
per_frame_105=chng=sin(time*.5);
per_frame_106=cthr=.9999;
per_frame_107=mq21=if(above(chng,cthr),rand(3),mq21);
per_frame_108=mq22=if(above(chng,cthr),rand(3),mq22);
per_frame_109=mq23=if(above(chng,cthr),rand(3),mq23);
per_frame_110=mq24=if(above(chng,cthr),rand(2),mq24);
per_frame_111=mq25=if(above(chng,cthr),rand(2),mq25);
per_frame_112=mq26=if(above(chng,cthr),rand(2),mq26);
per_frame_113=mq27=if(above(chng,cthr),rand(1),mq27);
per_frame_114=mq28=if(above(chng,cthr),rand(1),mq28);
per_frame_115=mq29=if(above(chng,cthr),rand(1)*.3,mq29);
per_frame_116=mq31=if(above(chng,cthr),rand(1)*.3,mq31);
per_frame_117=monitor=chng;
per_frame_118=q21=mq21;q22=mq22;q23=mq23;q24=mq24;q25=mq25;q26=mq26;
per_frame_119=q27=mq27;q28=mq28;q29=mq29;q31=mq31;
per_frame_120=
per_frame_121=monitor=mq1;
per_frame_122=vol=bass+treb+mid;
per_frame_123=atime=atime+vol;
per_frame_124=q11=.4+sin(atime*.006        )*.4;
per_frame_125=q12=.4+cos(atime*.00613828348)*.4;
per_frame_126=q13=.4+sin(atime*.00598593455)*.4;
per_frame_127=monitor=q13;
warp_1=`shader_body
warp_2=`{
warp_3=`texsize.xy=texsize.zw*3;
warp_4=`float2 muv=uv;
warp_5=`//uv=uv_orig;
warp_6=`float3 lluu = GetPixel(float2(uv.x-texsize.x*2,uv.y-texsize.y*2));
warp_7=`float3 luu  = GetPixel(float2(uv.x-texsize.x,uv.y-texsize.y*2));
warp_8=`float3 lu   = GetPixel(float2(uv.x-texsize.x,uv.y-texsize.y));
warp_9=`float3 rruu = GetPixel(float2(uv.x+texsize.x*2,uv.y-texsize.y*2));
warp_10=`float3 ruu  = GetPixel(float2(uv.x+texsize.x,uv.y-texsize.y*2));
warp_11=`float3 ru   = GetPixel(float2(uv.x+texsize.x,uv.y-texsize.y));
warp_12=`float3 lldd = GetPixel(float2(uv.x-texsize.x*2,uv.y+texsize.y*2));
warp_13=`float3 ldd  = GetPixel(float2(uv.x-texsize.x,uv.y+texsize.y*2));
warp_14=`float3 ld   = GetPixel(float2(uv.x-texsize.x,uv.y+texsize.y));
warp_15=`float3 rrdd = GetPixel(float2(uv.x+texsize.x*2,uv.y+texsize.y*2));
warp_16=`float3 rdd  = GetPixel(float2(uv.x+texsize.x,uv.y+texsize.y*2));
warp_17=`float3 rd   = GetPixel(float2(uv.x+texsize.x,uv.y+texsize.y));
warp_18=`//ret-=((lu+luu+lu)*(1-lluu))*0.1;
warp_19=`//uncomment upper - kinda new look.
warp_20=`ret+=1.2*(rd+rdd+rrdd+ld+ldd+lldd+ru+ruu+rruu+lu+lluu+luu)/12;
warp_21=`float4 noise9 = tex3D(sampler_noisevol_hq, 
warp_22=`                      ((uv.xyy*q27
warp_23=`                       )*texsize.xyy*texsize_noisevol_hq.zww
warp_24=`                      ).xyz*
warp_25=`                      float3(1,1,0)*0.05 + 
warp_26=`                      time*float3(0,0,1)*q29
warp_27=`                     );
warp_28=`if(ret.x> q21*q13         && ret.x<= q24*q11        )ret.y += (noise9).x*.5; 
warp_29=`if(ret.y> q22*q11         && ret.y<= q25*q12        )ret.z += (noise9).y*.5; 
warp_30=`if(ret.z> q23*q12         && ret.z<= q26*q13        )ret.x += (noise9).z*.5; 
warp_31=`ret-=GetBlur1(uv)*0.5;
warp_32=`ret/=1+(rd+ld+lu+ld)*0.01;
warp_33=`ret*=1.1;
warp_34=`//try
warp_35=`//ret+=0.05;
warp_36=`//instead of
warp_37=`ret+=0.1*(0.5-tex2D(sampler_noise_lq,uv_orig*rand_frame.xy*9));
warp_38=`
warp_39=`}
comp_1=`shader_body
comp_2=`{
comp_3=`float3 rnd = tex2D(sampler_noise_lq, rand_frame.xy + uv*texsize.xy*texsize_noise_lq.zw)*2-1;
comp_4=`
comp_5=`ret = GetPixel(uv);
comp_6=`float4 noise9 = tex3D(sampler_noisevol_hq, 
comp_7=`                      ((uv.xyy*q28
comp_8=`                       )*texsize.xyy*texsize_noisevol_hq.zww
comp_9=`                      ).xyz*
comp_10=`                      float3(1,1,0)*0.05 + 
comp_11=`                      time*float3(0,0,1)*q31
comp_12=`                     );
comp_13=`if(ret.x> q26*q13         && ret.x<= q23*q11        )ret.z -= (noise9).x*.5; 
comp_14=`if(ret.y> q25*q11         && ret.y<= q22*q12        )ret.x -= (noise9).y*.5; 
comp_15=`if(ret.z> q24*q12         && ret.z<= q21*q13        )ret.y -= (noise9).z*.5; 
comp_16=`float2 d = texsize.zw * 8;
comp_17=`float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
comp_18=`float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
comp_19=`
comp_20=`uv -= float2(lum(dx),lum(dy))*texsize.zw*32;
comp_21=`
comp_22=`
comp_23=`ret = pow(abs(GetBlur3(uv+rnd.xy*texsize.zw*5)*2-GetPixel(uv))*1.6,2)*0.9;
comp_24=`
comp_25=`}
comp_26=`
